It's very much an unfinished work, still only at version 0.7.3 after over five years of development (version 1.0 is scheduled for next June), and to criticise it for anything at this stage is simply childish and unfair. I adore much of it, and I keep firing it up in idle moments despite how much it can annoy me. Some aspects of its interface are superior to its noble forefather, others are inferior, but in most respects you're looking at the same game running smoothly and easily at high resolutions. On the one hand, it's a splendid accomplishment by talented folk working for free since 2003, and it's getting better all the time - niggles aside, it's a fully-functional, modern-Windows (and OSX and Linux)-friendly clone of the original. I'd originally intended to make this an entirely positive post, but unfortunately I've really mixed feelings about it. "Rest assured that our team will continue working on FreeCol no matter how good or bad the remake turns out", the official website promises, but I feel really bad that the official Colonization 2 may steal their thunder. ![]() I desperately want C4C right now, so could this tide me over? ![]() I've tried FreeCol, a free, open source remake of Sid Meier's Colonization, a couple of times over the last few months, and quite inevitably the recent announcement about Civilization IV: Colonization spurred me to take another look. ![]() (I can't believe I just made a gag involving turn-based historical strategy games and Missy Elliot)
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